Datagate goes international

I was catching up on the Italian news this morning and saw that Datagate is what the Italian press is calling the explosive new revelations that the NSA has secret agreements with European countries to spy on European citizens as well. The news is not quite so readily available in English, although Prachi Gupta’s article at Salon is still accessible:

The
NSA has been working with at least seven European other countries to
collect personal communications data, according to Wayne Madsen, a
former NSA contractor who has come forward because he does not think the
public should not be “kept in the dark.” According to Madsen, Denmark,
the Netherlands, France, Germany, Spain and Italy all have formed secret
agreements with the US to submit sensitive data.

The Guardian reports:

Under
international intelligence agreements, confirmed by declassified
documents, nations are categorised by the US according to their trust
level. The US is first party while the UK, Canada, Australia and New
Zealand enjoy second party relationships. Germany and France have third
party relationships.

In an interview published last night on the PrivacySurgeon.org blog,
Madsen, who has been attacked for holding controversial views on
espionage issues, said he had decided to speak out after becoming
concerned about the “half story” told by EU politicians regarding the
extent of the NSA’s activities in Europe.

He said that under the
agreements, which were drawn up after the second world war, the “NSA
gets the lion’s share” of the sigint “take”. In return, the third
parties to the NSA agreements received “highly sanitised intelligence”.

The
news could be potentially damaging to countries, particularly Germany,
whose chancellor Angela Merkel has vocally condemned the NSA program
that recently came to light by whistleblower Edward Snowden.

This sounds like Echelon on steroids, dwarfing anything Orwell imagined in Big Brother. Moreover, as La Repubblica reports, the Observer article has already been removed from the web “pending an investigation: 

“Datagate, anche l’Italia collabora” 
Poi il Guardian rimuove la pagina web
Il Telegraph: quella fonte è inaffidabile
Foto Ma l’articolo è comunque finito in edicola

“Datagate, Italy also collaborates”
Afterwards the Guardian removes the web page
The Telegraph[sic]: that source is not found
Photo But the article is nevertheless still on the newspaper stand

Note that La Repubblica mistakenly refers to The Telegraph when the link actually refers to The Guardian.  These revelations should give a massive boost to the growing anti-Merkel forces in Germany, as it reveals her to be a shameless and bald-faced liar.


Snowdon and the secret cyber army

Although, given its functions and capabilities, secret cyber Praetorian Guard would appear to be a more historically relevant description:

With his revelations exposing the extent of potential, and actual, pervasive NSA surveillance over the American population, Edward Snowden has done a great service for the public by finally forcing it to answer the question: is having Big Brother peek at every private communication and electronic information, a fair exchange for the alleged benefit of the state’s security. Alas, without further action form a population that appears largely numb and apathetic to disclosures that until recently would have sparked mass protests and toppled presidents, the best we can hope for within a political regime that has hijacked the democratic process, is some intense introspection as to what the concept of “America” truly means.

However, and more importantly, what Snowden’s revelations have confirmed, is that behind the scenes, America is now actively engaged in a new kind of war: an unprecedented cyber war, where collecting, deciphering, intercepting, and abusing information is the only thing that matters and leads to unprecedented power, and where enemies both foreign and domestic may be targeted without due process based on a lowly analyst’s “whim.”

It has also put spotlight on the man, who until recently deep in the shadows, has been responsible for building America’s secret, absolutely massive cyber army, and which according to a just released Wired profile is “capable of launching devastating cyberattacks. Now it’s ready to unleash hell.”

Meet General Keith Alexander, “a man few even in Washington would likely recognize”, which is troubling because Alexander is now quite possibly the most powerful person in the world, that nobody talks about. 

I have little doubt that General Alexander is, within the constraints imposed upon him by the nature of his job and career path, a decent man who operates within the limits that have been set for him by his superiors, though obviously not the legal ones imposed by the U.S. Constitution.  However, it doesn’t take a superintelligence or a Roman historian to figure out where this arrangement is likely to end up as soon as a sufficiently ambitious or ideologically driven individual manages to take control of the cyberwar apparatus.

Meanwhile, Edward Snowden has safely landed in Moscow and a ship bound for Syria, rumored to be carrying American weapons for the Syrian rebels, has mysteriously cracked in two on the high seas and has been abandoned.

Curiouser and curiouser….

UPDATE: It appears Mr. Snowden is heading for Ecuador:

“The government of Ecuador has received an asylum request from Edward J.
Snowden,” Patino said. WikiLeaks said in a statement that Mr Snowden is “bound for the Republic
of Ecuador via a safe route for the purposes of asylum, and is being
escorted by diplomats and legal advisors from WikiLeaks.”


Setting the record straight

Two days ago, I referenced one of our previous game innovations in discussing the latest one, which naturally inspired the sort of individual who firmly believes their ideological opponents cannot possibly have ever accomplished anything of note to leap in with his ignorant version of events:

Vox: It will probably surprise no one to discover that the primary response of the forward-thinking futurists was to declare their opinion that First Sword was unlikely to sell enough ebooks to matter one way or the other, as if the universal adoption of 3D hardware texture-mapped acceleration that Big Chilly and I introduced in Rebel Moon, and the 16-bit color we introduced in Rebel Moon Rising, had anything at all to do with how many copies of those games were sold. 

Obvious: It’s really too bad that the game POD had full MMX support and was released a full six months before Rebel Moon Rising.

First of all, if one was to go by the publicly available information from IGN and GameSpy – which is wrong, by the way – one would learn that RMR was released by GT Interactive on December 22, 1996, which is obviously before POD was released by UbiSoft on February 28, 1997. But the fact is that both games were actually released together for the first time on the same CD by Intel on January 8, 1997. However, the following YouTube video should make it clear that not only were both of us incorrect, the entire MMX-related discussion is irrelevant as I’d forgotten that Big Chilly and I actually introduced both 16-bit color and dynamic lighting in Rebel Moon, which was released as part of the original VL bus 3D Blaster package back in November 1995.

I don’t know what possesses these people with the desperate need to denigrate everything I do, but history tends to render their efforts pointless. I have little doubt that if in-game digital sales are successful and become standard in the industry, the anklebiters of tomorrow will do their best to deny that I had anything to do with it, let alone came up with the concept. Anyhow, this sort of thing suffices to indicate how the Left’s revisionist instincts penetrate even to the pettiest micro level.

I was wondering how I’d managed to forget that we had the advanced lighting model in our first game, and I realized that I tend to think of the dynamic lighting in terms of the laser effects.  The colored lighting is so much more effective when the lasers light up the corridors as they fly back and forth, that since the first one was lacking that particular application of it, I assumed that we’d been still using the same 8-bit palette that everyone else had been until then. 

One bit of trivia that might be interesting; we were also the very first to discover the reason for the huge gap between expectations for MMX and the disappointing results.  And by very first, I mean that I was the one who had to call Intel and give the guy managing the project the bad news.  We couldn’t figure out why the game was running at about one-quarter the Intel-estimated frame rates when Big Chilly decided to simplify things as much as possible and simply blit a black rectangle.

I still remember his eyes narrowing in suspicion as he stared at the results, pointed to them, and said, “now why does that number look familiar?”  It was because it was precisely the same as the speed limit of the PCI bus.  It quickly became clear that Intel had produced a very fast CPU capable of processing graphics at four times the rate that the communications bus on the graphics card could accomodate them.  This had a huge effect on everything, because it meant that we couldn’t use the higher resolutions for which we’d been creating the art, but had to back it all down to the same resolution we’d used previously with the Creative Labs card.

The game still looked pretty enough and got a decent review from CGW, but it wasn’t anywhere nearly as graphically beautiful as it should have been, even considering that it was a 2.5D game.

And that wasn’t our only contribution to the MMX project.  I was also responsible for killing what was intended as Intel’s original marketing slogan for it: “On the
‘Net/Off the ‘Net”.  But that is a story for another time.  And on a tangentially related note that no one but Big Chilly will grasp the connection, SWEET BILLY GATES but the insanity of certain console makers truly knows no bounds.

The new Oddworld game New ‘n’ Tasty is coming to every platform in the current generation and even the next generation but not the Xbox One.
It’s not that developer Oddworld Inhabitants isn’t porting the game.
It’s not that they hate Microsoft or the Xbox One. No, it’s that
Microsoft has taken an anti-indie dev stance with the Xbox One. While
the game industry is moving to Kickstarter and self-funded shops,
Microsoft has decided all developers must have a publisher to grace
their console.”

This Xbox One launch is reminding me more and more of the Sega Dreamcast. 


Those dratted hackers

I exchanged a pair of friendly emails with the intrepid book reviewer “Icefog” this morning after my good friends at the NSA provided me with his contact information last night.  “Icefog” explained that his Amazon account had been hacked and he was quite happy to remove the fake reviews that had been posted on Amazon using it.  I’m entirely content to take his explanation at face value, and I would appreciate it if Mr. Kulkis would please remove his four reviews that were posted in response to the now-deleted fake ones.


Edward Snowdon’s liveblog Q&A

If there is any doubt that Snowdon is a hero, the fact that he is openly taking questions from the public and addressing them should settle that one.

1) Why did you choose Hong Kong to go to and then tell them about US hacking on their research facilities and universities?
2)
How many sets of the documents you disclosed did you make, and how many
different people have them? If anything happens to you, do they still
exist?


1) First, the US Government, just as they did with other
whistleblowers, immediately and predictably destroyed any possibility of
a fair trial at home, openly declaring me guilty of treason and that
the disclosure of secret, criminal, and even unconstitutional acts is an
unforgivable crime. That’s not justice, and it would be foolish to
volunteer yourself to it if you can do more good outside of prison than
in it.

Second, let’s be clear: I did not reveal any US operations against
legitimate military targets. I pointed out where the NSA has hacked
civilian infrastructure such as universities, hospitals, and private
businesses because it is dangerous. These nakedly, aggressively criminal
acts are wrong no matter the target. Not only that, when NSA makes a
technical mistake during an exploitation operation, critical systems
crash. Congress hasn’t declared war on the countries – the majority of
them are our allies – but without asking for public permission, NSA is
running network operations against them that affect millions of innocent
people.

And for what? So we can have secret access to a computer in a
country we’re not even fighting? So we can potentially reveal a
potential terrorist with the potential to kill fewer Americans than our
own Police? No, the public needs to know the kinds of things a
government does in its name, or the “consent of the governed” is
meaningless.

2) All I can say right now is the US Government is not going to be
able to cover this up by jailing or murdering me. Truth is coming, and
it cannot be stopped.

Two great quotes:

“The consent of the governed is not consent if it is not informed.” 

“Citizens with a conscience are not going to ignore wrong-doing simply
because they’ll be destroyed for it: the conscience forbids it.”

Those are the words of a free man and a hero of human liberty.


Technology and the decline of the gatekeepers

The same forces are at work undermining the power of gatekeepers in every entertainment industry, film, books, and games:

“Let me give you the simplest math,” he replied. “The simple, simple, simple math.”
Good,
I thought. Because my friends and I are not so great at math. I can
guesstimate the budget of a big movie to within a hundred thousand
dollars by reading the script, but I can’t add the columns therein.
“The
movie business,” Peter said, “the historical studio business, if you
put all the studios together, runs at about a ten percent profit margin.
For every billion dollars in revenue, they make a hundred million
dollars in profits. That’s the business, right?”
I nodded, the good student, excited that someone was finally going to explain this to me.
“The
DVD business represented fifty percent of their profits,” he went on.
“Fifty percent. The decline of that business means their entire profit
could come down between forty and fifty percent for new movies.”
For
those of you like me who are not good at math, let me make Peter’s
statement even simpler. If a studio’s margin of profit was only 10
percent in the Old Abnormal, now with the collapsing DVD market that
profit margin was hovering around 6 percent. The loss of profit on those
little silver discs had nearly halved our profit margin.
This
was, literally, a Great Contraction. Something drastic had happened to
our industry, and this was it. Surely there were other factors: Young
males were disappearing into video games; there were hundreds of home
entertainment choices available for nesting families; the Net. But
slicing a huge chunk of reliable profits right out of the bottom line
forever?
This was mind-boggling to me, and I’ve been in the business for thirty years….
When Peter referred to the “transition of the DVD market,” and
technology destroying the DVD, he was talking about the implications
of the fact that our movies were now proliferating for free—not just on
the streets of Beijing and Hong Kong and Rio. And even legitimate users,
as Peter pointed out, who would never pirate, were going for $3 or $4
video-on-demand (VOD) rentals instead of $15 DVD purchases.
“When did the collapse begin?”
“The bad news started in 2008,” he said. “Bad 2009. Bad 2010. Bad 2011.”
It was as if he were scolding those years. They were bad, very bad. I wouldn’t want to be those years.
“The
international market will still grow,” he said, “but the DVD
sell-through business is not coming back again. Consumers will buy their
movies on Netflix, iTunes, Amazon et al. before they will purchase a
DVD.” What had been our profit margin has gone the way of the old media.

This is the very point that the SFWA members didn’t understand when I tried to warn them about the sale of ebooks through non-Amazon channels such as games.  The big mainstream publishers, (and more importantly, the genre publishers owned by them), not only don’t have these channels, they can’t even sell through them because their legacy distribution contracts prohibit them from selling books for virtual currencies.  And I very much doubt Ingram or Barnes & Noble is going to allow publishers to rewrite contracts in order to help them bypass the conventional channels into which they are locked.

Amazon is putting serious pressure on ebook pricing, but it is also maintaining a strong floor.  That floor will disappear once the in-game channel starts to see decent volume. So on the one side, their profit margins are going to decline as ebook prices continue to fall – the average price of an ebook bestseller fell from $11.79 in October 2012 to $6.59 in May 2013 – on the other, they’re not going to be able to sell game tie-in books much longer once Microsoft starts selling HALO ebooks through the Xbox and Disney starts selling Star Wars ebooks through its in-game stores.

It will probably surprise no one to discover that the primary response of the forward-thinking futurists was to declare their opinion that First Sword was unlikely to sell enough ebooks to matter one way or the other, as if the universal adoption of 3D hardware texture-mapped acceleration that Big Chilly and I introduced in Rebel Moon, and the 16-bit color we introduced in Rebel Moon Rising, had anything at all to do with how many copies of those games were sold. 

Speaking of First Sword, I’m working on the standard contract for in-game ebook sales right now, and I would welcome any comments or suggestions those interested in selling either original Selenoth-related fiction or unrelated material through First Sword and other games might have.


The extent of Facebook spying

Or, at least, this is what they’re willing to admit to for the present:

For the six months ending December 31, 2012, the total number of
user-data requests Facebook received from any and all government
entities in the U.S. (including local, state, and federal, and including
criminal and national security-related requests) – was between 9,000
and 10,000. These requests run the gamut – from things like a local
sheriff trying to find a missing child, to a federal marshal tracking a
fugitive, to a police department investigating an assault, to a national
security official investigating a terrorist threat. The total number of
Facebook user accounts for which data was requested pursuant to the
entirety of those 9-10 thousand requests was between 18,000 and 19,000
accounts.

And, of course, the fact that they’re handing over about 40,000 accounts per year doesn’t eliminate the NSA’s widely rumored backdoor access.


Flat ugly

Steve Jobs must be rolling over in his grave:

The new iOS 7 software has what’s been dubbed ‘flat’ look with fewer
textures and a more monochrome look. The gradient textures on tabs have
also been removed in favour of block colours.
Users can now swipe from the left of the screen to go back and move
between messages. When you slide across in any app you now get an
options menu too….

Experts warned the radical makeover could confuse some users. Jan Dawson, chief telecoms analyst at Ovum, said it ‘represents a massive overhaul of the look and feel of the operating system, which has remained largely unchanged visually since the original version.’ However, he said the changes could be too much. ‘The new version is almost unrecognisable, which will make it polarizing.

I wouldn’t be surprised if this was enough to send even some of the fanboys to Android.  Even the previous generation of Samsung phones are better than the current iPhones, and uglifying the operating system isn’t going to help matters any.  It looks almost as if Apple thinks its competition is Windows 8, not Android.


The difference between “conspiracy theory” and “news”

It’s about seven years, these days.  It is an amusing coincidence that on the very day I’m being accused of being a “conspiracy theorist”, (and admittedly, I openly subscribe to the Conspiracy theory of history), one of the past “conspiracy theories” about which I wrote, and for which I was mocked as being paranoid at the time, is now being reported as news:

The National Security Agency is currently collecting the telephone records of millions of US customers of Verizon, one of America’s largest telecoms providers, under a top secret court order issued in April. The order, a copy of which has been obtained by the Guardian, requires Verizon on an “ongoing, daily basis” to give the NSA information on all telephone calls in its systems, both within the US and between the US and other countries.

The document shows for the first time that under the Obama administration the communication records of millions of US citizens are being collected indiscriminately and in bulk – regardless of whether they are suspected of any wrongdoing.

The secret Foreign Intelligence Surveillance Court (Fisa) granted the order to the FBI on April 25, giving the government unlimited authority to obtain the data for a specified three-month period ending on July 19.

I have said for years that it is a safe assumption that the NSA collects everything via Carnivore or some other system.  They’ve got everything, your emails, your text messages, your history of viewing Brazilian Goat porn, your bank account balance, and so forth.

None of this is a surprise.  How else could the economic system described in relation to The Number of the Beast come about?


Mailvox: they want to disbelieve

Obvious challenges my statement about introducing 16-bit color and 3D graphics hardware to the game industry:

Oh, you did? Which game was that? Do you have anything at all that backs that up?

Yes, I did. Concerning the hardware, see Computer Gaming World’s 1994 article on the 3GA and its reference to my title as “Trans-Dimensional Evangelist”.  Concerning 16-bit color, I direct your attention to the September 1997 Computer Gaming World review of Rebel Moon Rising.

“Rebel Moon Rising makes use of Intel’s new MMX technology. Fenris Wolf used MMX to gain a reasonable frame rate at high resolutions with 16-bit color. This let them create dynamic lighting effects that could change on the fly and even move with the different characters.  For example, a moving orange glow might indicate a nearby enemy jump trooper.

Another new technology feature is voice recognition. One early Windows 95 game, ACES OF THE DEEP, used speech recognition, but the implementation was very limited.  In Rebel Moon Rising, the list of usable words is quite large.  While you can actually give orders to AI squad mates in a limited way, it’s mostly used to communicate with other players in multiplayer games. You can speak into the microphone to chat, rather than having to hunt for keyboard commands – something especially handy for Internet play, which the game also supports.”

Now, none of this proves the feature we are going to introduce to the game industry in our upcoming announcement of our forthcoming game is going to make that game successful.  And it demonstrates that even if we are the first to introduce it, we will not necessarily be the primary beneficiaries of it, or be generally known to have introduced it.  I have, in fact, repeatedly expressed my belief that every game company is going to follow our example very quickly; that is the primary reason the innovation is going to be significant. The mere fact that people like Obvious see fit to doubt what was once known by literally everyone involved suffices to prove that credit primarily tends to be given to those who are both innovative and massively successful.  And sometimes only the latter.

But Jensen Huang, Hock Leow, Steve Mosher, Chris Taylor, Marc Rein, John Carmack, Andy Grove, and those who were executives at companies like Intel, Rendition, 3D Labs, Diamond, and Hercules, all know what happened.  And thanks to Mike Weksler at CGW, it’s a matter of public, if obscure, record.

This is another fundamental difference between Right and Left.  The Right is mostly indifferent to the various successes of the Left, whereas the Left is desperate to not only deprive the Right of any opportunity to succeed, but also to deny every last vestige of whatever success was already achieved.  Obvious’s petty desire to disbelieve one minor chapter in the history of the game industry is the goblin to the ideologically censorious behavior of the SF/F publishing ogre lords.