Do you even game, bro?

I can’t even what OH COME ON!

Polygon released a video last week of one of its reviewers playing the first 30 minutes of the new Doom. But it wasn’t the review that caused a storm. The reviewer’s playing was so bad that Polygon had to disable ratings and comments on the YouTube video to save themselves the wrath of online vitriol.

One fan even posted a video to YouTube highlighting the reviewer’s incompetence.

The reviewer picked to play the demo is someone who earns a living testing out video games, and yet he or she plays this shooter like a four-year-old. And it’s not the only time that reviewers from Polygon, which is part of Vox Media, have simply quit playing a game because it too hard.

All of this begs the question: Are the site’s reviewers skilled enough as gamers to be evaluating a wide swath of gaming titles?

This is horrifically embarrassing. I mean, I haven’t been a professional game reviewer in over a decade and I am MORTIFIED for this person. About the only thing he didn’t do was run into a wall and get stuck there with his nose pressed against it. Let’s just say skills and standards have dropped considerably from the time TC and Scorpio and I were reviewing for CGW, and Paul the Pro Player was reviewing for Game Informer.

It’s also conclusive evidence of pretty much everything #GamerGate ever said about game journos.


Back to the barricades

#GamerGate’s Operation Icy Blizzard is underway:

Operation Icy Blizzard is an operation with three main objectives. First it is to raise awareness about corruption in gaming journalism. Second it is to promote ethical alternatives to the mainstream gaming press. Third and most importantly, it is intended to spark a conversation and encourage new people to engage with it’s participants and discuss why they are care about ethics in games journalism and offer suggestions for moving forward.

The operation was originally proposed by /u/MikiSayaka33 last month and with her support I will be launching the operation with an initial Thunderclap campaign, which will send out a message that should reach tens or even hundreds of thousands of people. The campaign is worded in such a way as to both provide links to important resources AND serve as a jumping off point for new people and neutrals to join the conversation.

Obviously ethics in games journalism is only one facet of the conversation and this campaign is not intended to limit the scope of GamerGate, but ethics is the main focus of this particular campaign. The operation will go live on Friday, May 27th. I picked a Friday, because studies indicate that Twitter is more active on weekends and this provides people with a great opportunity to have a dialogue over the weekend.

If you want to participate in this operation, there are many ways you can help! The simplest way to help would be to sign up for the Thunderclap campaign and participate in the #IcyBlizzard and #GamerGate hashtags on Twitter (or other social media). If you are a content creator, you can help by making a video, blog post, art or similar content to encourage people to participate in the discussion and participate in the Thunderclap campaign.

I’m in, Oliver is in, and Lo-Ping is in. It’s already at 115 percent of participant goal, but let’s see that grow with your support. The media believes it has successfully spun the Narrative, but as it has learned more than once, the ride does not end and #GamerGate always comes back strong from every interlude.

Note that more than 400 separate incidents of game media corruption have been documented on DeepFreeze. As for moving forward, one of the most important things GG can do is to provide a functional action template and field guide for anti-SJWs in other fields.


Kukuruyo attacked, pedofilers feign innocence

Even as they chortle over Chuck Tingle, who they’re going to No Award despite their frantic insistence that they totally get his act and think he is so very funny, the pedofilers are pretending that the timing of the SJW attacks on Kukuruyo are pure coincidence.

“No one is targeting artists because of their politics”. That’s a line that i’ve heard a lot from the social justice circles every time an artist is censored, or is attacked so much that they self-censor. It’s a line i’ve read several times in the last week directed at me, when i have commented in social media about some new attack upon myself. I think my experiences over this last week are a clear example on how, yes, artists are being targeted because of their politics, everytime those politics diverge from the progressive ideology.

I’ve always been an artist who does adult content. My hentai creations have been placed on the internet for more than a decade, and i’ve never had any problems because of it. Yeah, sometimes i got a drawing banned from deviantart, but they were very sporadic things, and usualy deserved; one every 2-3 years at most. No one ever wrote anything about what a horrible person i was for doing erotic fanarts and such.

Since i publicy became a gamergate supporter, the ammount of reports i’ve gotten on art sites have increased, many times in very underserved cases (i got a drawing pulled because the characters had sweat. Yes, sweat…) as well as the amount of people lying about me on blogs and such. And i don’t mean making critiques of me, i mean outright lies (one guy even wrote about how i voted for some candidate in the past US elections, which is interesting considering i’m a spaniard living in Spain). Not only that, but my website began to have attemps to break in. At some point i was receiving more than 50 attempts to break in each day, until i upgraded my security.

But this broke into a new level when i was announced as a finalist for best Fan artist at the Hugo awards. Then people in the social justice circles discovered that i support gamergate, and since then, interesting things have been happening one after the other (aside from the wave of verbal attacks, of course).

First one of my gamergate related works got reported and banned from deviantart. Then someone picked a cheap fanart that i was commissioned to do, about a half nude Ms.marvel, and tried to frame me as a pedophile, because aparently the character has 16 in the original canon (something i even didn’t know), ignoring the fact that the character body was adult. This story was writen about in (as far as i know) a blog and then in a comic news article, expanding the idea that i’m a pedophile for an anime style fanart thats no different than the millions upon millions of anime character fanarts out there, and that i was somehow a terrible threat for teenagers out there who have their heroes destroyed by evil me. I was reported in devianart for “pedophilia” and the drawing was taken down. I got reported on twitter. The attemps to break into my website have come arround again. Then they contacted my advertising affiliates, telling them i was hosting child pornography, so they would cease to advertise with me. They acepted a middle ground solution at first, but then they changed their policies, and now i can no longer receive their service. Yes, and advertising website changed their policies just because of me… and just yesteday some guys where trying to get MARVEL to SUE ME because of a fanart!

But hey, i’m sure all of this is just a coincidence! this has nothing to do with the Hugo awards or gamergate. I’m sure it’s just that a whole lot of people randomly decided the same week to try to fuck me up in every way they could, right? this can’t possibly be related with people from a particular ideology, pissed off because someone with the wrong opinions got a Hugo nomination.

As one pedofiler noted, both Kukuruyo and Chuck Tingle were nominated to further the Supreme Dark Lord’s evil agenda, but the two resulting stories are unfolding very differently indeed. Which, she fails to note, is exactly as anyone who has read the 2016 finalist for Best Related Work, SJWs Always Lie, would have been able to predict.

The fact is that in addition to always lying, SJWs always try to spin the narrative even as they always try to discredit, disemploy, and destroy those who refuse to submit to their social justice narrative. Kukuruyo is #GamerGate, so SJWs are doing the same thing they did from the very first day Castalia House endorsed #GamerGate; we have been under non-stop script kiddy attacks ever since. Fortunately, the SJW hackers are as incompetent as one would expect them to be; keeping them out has been a simple matter of practicing basic security.

Of course, being SJWs, the pedofilers have to do what SJWs always do.

  • Hard to believe that getting his shitty, sleazy fanart suddenly thrust into the spotlight courtesy of a complete asshat could possibly have any negative consequences for the poor little troll. Actions something something consequences.
  • You lie down with assholes, you get up with shit on you, sonny. Also, like all Perritos, he conflates “wrong ideology” with “no talent” and “slating”. Actions have consequences.
  • Always amusing to see a GGer suddenly discover that “Holy Crap, I can be
    held responsible for my actions?! I thought that only happened to
    women!”
  • ’My friend nominated my house for the best garden award and now the cops
    are all over the meth lab in my garage. I blame literally anyone but my
    friend.’
  • I remember at least one, possibly two, of the Meedium Geenyuses complaining that someone was trying to hack their Facebook accounts — and claiming that clearly puppykicker SJWs were behind this…. That people are egotistical enough to assume that they are always
    deliberately targeted because of who or what they are, rather than
    considering that they may just have been the noticed flavor of the day
    by trolls and hackers… this is a thing that happens.

So, if the SJWs are to be believed, the attacks on Kukuruyo are just a random thing that happens, but are also an obvious and well-merited consequence of his actions due to his being on the wrong side. Right.

Anyhow, Kukuruyo is  #GamerGate, he’s been active in the cultural war longer than the SF-SJWs were aware that anyone was shooting back, and he knows very well how it goes. Like Milo, like Cernovich, like Hulk Hogan, and like me, I have no doubt that he’ll come out of this latest SJW assault considerably better off than he was when they first went after him.

And as a result of witnessing it, dozens, perhaps hundreds more people who had previously been neutral will come to understand that no one, however liberal they might be, is ever safe from SJW mobbing.


A Quest for Depression in the Butt

This is just too freaking funny. From File 770:

If anyone wonders what side of the cultural divide that Chuck Tingle, author of Rapid Puppy pick “Space Raptor Butt Invasion” , falls on, he’s having Zoe Quinn, Gamergate patient zero, make his video game.

Beautiful. Simply beautiful. I very much doubt any of these SJWs have ever actually seen Depression Quest. It should be absolutely fascinating to see what Locke Valentine does with Mr. Tingle’s inimitable oeuvre, given her almost unbelievably limited skill set.


Beamdog CEO statement on Baldur’s Gate Gate

Trent Oster, CEO of Beamdog, releases a statement concerning Siege of Dragonspear.

I’m Trent Oster, CEO of Beamdog.

First off, everyone here is ecstatic to have shipped Baldur’s Gate: Siege of Dragonspear. Siege represents years of hard work by a dedicated team that we grew from a combination of home grown talent, original Baldur’s Gate modders and former Bioware developers.  Siege of Dragonspear represents more than 25 hours of new Baldur’s Gate gameplay, and more than 500,000 words of writing. I’m proud of our team for launching this great expansion.

We’ve received feedback around Mizhena, a supporting character who reveals she is transgender. In retrospect, it would have been better served if we had introduced a transgender character with more development. This is a lesson we will be carrying forward in our development as creators and we will be improving this character in a future update.

The last few days have showed us how passionately many of our fans care for our games. We’ve had a lot of great feedback from players who love the expansion and are having a great time experiencing the first new Baldur’s Gate story in 15 years. While we appreciate all feedback we receive from our fans, both positive as well as negative, some of the negative feedback has focused not on Siege of Dragonspear but on individual developers at Beamdog — to the point of online threats and harassment.

I just want to make it crystal clear that Beamdog does not condone this behavior, and moreover that it will not have the desired effect as we stand behind all our developers 100%. We created the game as a group, and moving forward we’ll work on the game’s issues as a group, which I believe is exactly as it should be.

We’ve received valuable feedback around some bugs we failed to catch for ship. We’re hard at work right now patching up the issues that slipped through and we’re striving to ship fixes and improvements quickly. We will provide a complete list of the issues we plan to address in our next update. Issues of note we are addressing are:

Multiplayer – We are acting on reports of multiplayer issues and hope to have this fixed in the next update.

Minsc – Minsc has a line which generated controversy. Looking back on the line, we agree with the feedback from our community, it has nothing to do with his character and we will be removing the line.

We hope all our players continue to enjoy Siege of Dragonspear and we look forward to providing an update in the near future.

Regards,
-Trent

This is, to put it bluntly, bullshit. It’s a feeble attempt at damage control. There is no apology for calling critics “small minded”, there is no apology to those who have been banned from the forums, there is no apology for the inept writing or attempting to cram Social Justice Games, as the responsible writer called them, down the throats of Baldur’s Gate fans, and most of all, there is no announcement that the Social Justice Game writer and creator Amber Scott is no longer employed by Beamdog.

This simply isn’t good enough, Mr. Oster. It doesn’t indicate that you understand in any way what the core problem is or why so many fans of Baldur’s Gate were appalled by what your company did with the license.

Here is my advice: get rid of Scott and whatever other SJWs are waging their little cultural war on gamers at your expense, hire some better writers, and publicly assure fans of the series that you will not continue to utilize the Baldur’s Gate license to add diversity, preach about refugees or other current political issues, or advocate for social justice, and I’ll be happy to buy your games.

If we want to get preached at, we’ll go to church. If we want to get lectured, we’ll go to college. A game is no place for SJW culture war campaigns.

This is the damning bit: “we stand behind all our developers 100%”

Too bad. We stand against them. Because they stand against us.

UPDATE: Steam is accepting refunds from those who purchased the game or the Enhanced Editions and are unhappy with Beamdog’s public statements.

Steam accepted my BG:EE refund request after forum ban with more than 2 hrs played

Explained I had more playtime and I was aware of that, and that I would have been glad to eat the mistake had I simply made a bad purchase – but that after being banned on their forums and called a ‘harasser’ for no good reason than disagreeing that I’d had enough of the company.

BAM, refund approved within 30m, despite it being 9:30pm on a Wednesday.

Tomorrow, I’ll be drafting an open letter that contains relevant elements of various digital distribution platforms ToS’ that everyone can copy and send to Steam, Amazon, GoG, GMG, and all the different platforms Beamdog is selling their product on, along with detailed information including archives and screenshots which are now deleted, showing a conscious attempt on the part of Beamdog to manipulate user reviews across various platforms. Which violates EVERYONES policies, basically.

ADDENDUM: This Q&A says it all about SJWs in games. “Killer” is right. From an interview with a former senior writer at Bioware:

What is your least favorite thing about working in the industry?

Playing the games. This is probably a terrible thing to admit, but it has definitely been the single most difficult thing for me. I came into the job out of a love of writing, not a love of playing games. While I enjoy the interactive aspects of gaming, if a game doesn’t have a good story, it’s very hard for me to get interested in playing it. Similarly, I’m really terrible at so many things which most games use incessantly — I have awful hand-eye coordination, I don’t like tactics, I don’t like fighting, I don’t like keeping track of inventory, and I can’t read a game map to save my life. This makes it very difficult for me to play to the myriad games I really should be keeping up on as our competition.

If you could tell developers of games to make sure to put one thing in games to appeal to a broader audience which includes women, what would that one thing be?

A fast-forward button. Games almost always include a way to “button through” dialogue without paying attention, because they understand that some players don’t enjoy listening to dialogue and they don’t want to stop their fun. Yet they persist in practically coming into your living room and forcing you to play through the combats even if you’re a player who only enjoys the dialogue. In a game with sufficient story to be interesting without the fighting, there is no reason on earth that you can’t have a little button at the corner of the screen that you can click to skip to the end of the fighting.

Dani Bunton wept.



A recognizable response

Grimfate notes that Beamdog’s response to the criticism of Baldur’s Gate: Siege of Dragonspear falls into what has come to be a recognizable pattern:

Usually if there’s a big uproar, the company will try to make things
right, try to save face and hopefully do something to appease those who
have decided not to purchase the game because of it. For example, the
ending of Mass Effect 3. Also, whenever an SJW complains about
something, the company seems quick to address the issue, such as the
butt thing with Blizzard’s latest game. So it’s interesting to see that
when there is an uproar AGAINST the SJW side, the company digs their
heels in, asking people to post positive reviews for the game instead
of, you know, addressing the concerns of their actual and potential
customers…

This is the tell. This is what informs gamers that a game developer is not on their side, and is sufficiently SJW-converged to stand their ground on the basis of SJW politics rather than artistic expression or creative freedom.

If you are the sort of organization that would immediately cave, (or worse, has caved) before a single SJW pointing-and-shrieking racist, or sexist, or goblinist, or geometrist, or whatever the complaint du jour is, you cannot expect people to take you seriously when you suddenly stand firm against tens of thousands of ordinary gamers expressing their disapproval of your design choices. Observe that the review ratings are consistent: 70 to 75 percent of gamers are openly hostile to Beamdog’s “enhancements”.

An SJW complains about a single character’s pose: “OMG! We are SO sorry! We will change it ASAFP! Do you like her new butt better? Is that okay? PLEASE FORGIVE US!”

Tens of thousands of gamers complain about smirking SJW convergence inserted into a beloved series: “Too bad, small minded bigots! You’re just a vocal minority and you’re BANNED!”

Moreover, if you are going to disrespect a much-loved classic of the genre by rejecting various elements of it and “improving” it, you really should understand that you are also rejecting its fans and that more people are going to actively hate your enhancements than are going to enthusiastically embrace them.

It’s a legitimate choice, although I would argue it is a foolish and self-destructive one. And while the developer has the right to make that choice, it is very important to understand that a deliberate choice is being made by someone inside the organization. It’s not like any of this is new, as the memelords well know.

Meanwhile, a longtime fan of the Baldur’s Gate series reviews Siege of Dragonspear:

Creating more content for a game that is in desperate need of a revival at a time when CRPGs are finally coming back into vogue was a great idea, and had I been a game developer, I would have jumped at the chance to do it myself.

Of course I was warned, both by friends and by readers of this site posting in comments on Dragonspear news articles I posted, that the game wasn’t going to be worth the money.

“They hired Gaider, you know what that means”

“Did you see how bad that stream was”

“You know they’ll screw it up.”

Naturally, I didn’t believe them. Call it putting the nostalgia goggles on, but I couldn’t possibly believe Beamdog’s Baldur’s Gate expansion would be anything but a continuation of the same events and personalities that made the original so timeless and memorable….

After five hours with the game, I encountered numerous situations where a
combination of very poor writing and social justice pandering began to
weigh the game down. Technical and gameplay missteps were one thing, but
the sheer amount of modern 2016 Tumblr-level politics turned what was
once a grand medieval swords & sorcery epic into the equivalent of a
emotional teenage girl’s self-insert fanfic.

What a small minded bigot! Nevertheless, it appears the controversy has already broken through and hit the mainstream media:

The problem with Minsc’s dig at #GamerGate isn’t that it breaks the fabled “Fourth Wall.” After all, Minsc is already making a jump through the fourth wall with his delightful pet Spelljammer reference. Heck, Baldur’s Gate is just as happy to reference The Bob Newhart Show and Monty Python as it is murder and betrayal.

Rather, the problem lies in Beamdog’s level of respect — or lack thereof — for a character that is deeply meaningful to an entire generation of gamers. Minsc is the lovable hamster-toting warrior of both Baldur’s Gate titles. His legacy extends into novelization and comic books, and he’s been praised by just about every conceivable gaming publication at one time or another. He’s an intellectual innocent, a gentle giant.

With one quip, they’ve turned that great big teddy bear of a hero into a passive-aggressive tool to insult a portion of their potential customers. It’s a cynical decision, and a needless one. It’s intentionally sarcastic and insulting, stooping to the tactics that people consistently ladle onto anyone who has ever participated in the #GamerGate conversation, without offering any useful rebuttal.

Not only is it grossly out of character for Minsc, it’s a little bit of the Internet’s ugliness that quite simply didn’t need to be there. Where the transgender character is an expression of the developer’s intentions toward inclusion, Minsc’s dig is designed to exclude people with whom Beamdog disagrees. It’s trite, it’s catty, and it makes Beamdog’s other in-game statements come off as posturing rather than sincere.

Beamdog’s response to the controversy hasn’t been extremely constructive and suggests a very loose grasp on the heart of the problem.

The problem is that the amenable authorities think their best interests are served by pandering to the SJWs who put them in their untenable position in the first place rather than jettisoning them at the earliest opportunity. What every leader of an organization needs to understand is that the SJWs within have no loyalty to the organization nor do they harbor any concerns for it. The organization is only of interest to them insofar as it provides them with a vehicle for pushing their Narrative.

Give them the chance, and they will burn it all down around them in the interest of virtue-signaling without even a moment’s hesitation. And then they’ll move on to their next victim.


Beamdog vs #GamerGate

Here is a textbook example of SJW entryists ruining an organization through convergence. In this case, I very much doubt the people running the organization even had any idea that their simple and straightforward objective – make an entertaining and enhanced expansion of Baldur’s Gate  – and been subverted to serve the interests of the SJW Narrative.

But Amber Scott’s little declaration of war on #GamerGate didn’t escape GG’s attention, as the reviews of Siege of Dragonspear on Steam and GOG and Metacritic show. Here are three examples from GOG:

just another vessel for SJW propaganda
by installgentoo
Amber Scott, the writer of this game, says that the original Baldur’s Gate is sexist. Captain Corwin, a major NPC, is a single bisexual mother whose daughter calls you out for mansplaining to her.
There is a transgender NPC.
Etc etcIf that’s your sort of thing, then this
review should be useless to you.
But for people like me who don’t want to financially or morally support
the ever more omnipresent liberal lunacy injected in all forms of art,
perhaps you should skip this.

Apr 2, 2016
|
Thanks for your vote!
(426 of 879 users found this helpful)

Not in the spirit of Baldur’s Gate by Valerie.377
 
While the mechanics of the game are in line with the originals, the story falls short. It sacrifices the narrative and world building of the original Baldur’s Gate in order to break the 4th wall and beat players over the head with messages about social issues with the grace and subtlety of a Saturday morning cartoon from the 90’s.

There is no problem with having messages about social issues in a game. The problem comes when one hijacks another franchise, gut out its soul and fill it with vapid maxims and fables in its place. That is one of the surest ways to kill off a franchise, and it is especially odious when it happens to a well-loved franchise.

Want social justice? Sure, but stop hijacking the industry and make your own games. You’re not going to improve the industry, you’re just going to kill it from the inside out.

Apr 3, 2016 | Thanks for your vote! (182 of 223 users found this helpful)

Not Baldur’s Gate.
by 
Ajaarg
Even
if you don’t disagree with their political agenda, it’s ham-fisted and
very groanworthy. Minsc makes jokes about Gamergate. If that’s what you
want out of your baldur’s gate game, go right ahead. If you would like
to keep baldur’s gate in your baldur’s gate, just keep playing the
originals and don’t waste time on this toilet retread.Side note: Beamdog is locking down any and all criticism on any forum they control or moderate, including Steam.

Apr 2, 2016
|
Thanks for your vote!
(251 of 337 users found this helpful)

The ability of devs to keep quiet and remain neutral is rapidly vanishing. This is not due to the gamers, but due to the SJWs in their own organizations who will not permit ANYONE to refuse submission to their sacred Narrative. And if you’re foolish enough to permit SJWs to penetrate your organization, this is exactly the sort of thing you have to look forward to – your involuntary enlistment in their cultural war.

And the SJWs are just going to LOVE how you can gain experience by killing a trans character after he bores you, appropos of nothing, with a tedious tale of discovering his true self. I’ll be shocked if Literally Wu doesn’t find a way to insist it’s actually a LITERAL attempt on his life by #GamerGate and “flee his home” again. 

UPDATE: The Beamdog CEO doubles down on Techraptor:

I find the controversy ridiculous.  Yes, we have a transgendered character.  I know a number of transgendered people and they are genuine, wonderful humans.  Yes, we also have a character who cracks a joke about ethics.  The original Baldur’s Gate had a whole sequence about the Bob Newhart show.  If this generates controversy it makes a sad statement about the world we live in.

As for my post on the forums, I merely asked people who were enjoying the game to share their positive feedback. I know our fans can become engrossed in their enjoyment and I really don’t want potential fans to miss out on the series because of protest reviews by small minded individuals.
    
As for Amber’s interview, I also believe in strong female characters and I feel she did an excellent job bringing dimension and interest to Safana with her writing in Siege of Dragonspear. Her “Too bad” comment, I chalk up to a long day of interviews, having personally done such interviews.
    
    Regards,
    -Trent

I guess we know where the SJW rot set in, then. Too bad. Notice how despite their talk of “choices”, you can’t express any disapproval of Mizhena blathering about “the truest reflection of who I am”. There is no 4: Who asked you, you self-absorbed freak?


A scalp is a scalp

In which we are informed #GamerGate has taken “its most disgraceful scalp yet”

For many people, Gamergate isn’t really a thing anymore. For the most part, it has receded from the headlines — we’re more than a year past the period of peak thinkpiecery on Gamergate, online harassment, and how the two intersect. But that doesn’t mean some of the group’s more enterprising members have stopped rabidly going after anyone they think is promoting an SJW (social-justice warrior) narrative or messing with their previous vidya.

For a particularly gross example, look no further than a piece of news that just dropped (part of a Twitter thread that starts here):

    Today, the decision was made: I am no longer a good, safe representative of Nintendo, and my employment has been terminated.
    — smol pterodactyl (@alisonrapp) March 30, 2016

Over the last few months, many of these gamers have turned their ire on Rapp, a young marketing employee at Nintendo who, as Patrick Klepek wrote in a comprehensive and well-reported article in Kotaku, “has been accused of somehow being a driving force behind the supposed censorship of that company’s games.” Rapp, it should be said, doesn’t even have anything to do with localization at Nintendo; she’s been targeted simply for having been “outspoken on Twitter about online abuse against women in gaming,” as Klepek put it. In the course of digging as deeply into her past as possible to find ways to discredit her, some gamers found an undergraduate thesis she wrote in 2011, and it seriously exacerbated the campaign against her.

In her thesis, Rapp laid out a highly academic case for why the U.S. shouldn’t pressure Japan, where the sexualization of young teens has long been entrenched in certain corners of the culture, to adopt child-pornography laws similar to our own. It reads like pretty standard-issue undergraduate cultural relativism. Anyone familiar with these arguments — even those inclined to think it’s fair to judge someone based on academic papers they wrote in college — would know that Rapp wasn’t condoning child pornography, but rather making a more nuanced argument about American cultural imperialism and so forth (she also argued that child pornography doesn’t cause people to abuse children).

These nuances were lost, perhaps willfully, on a group of Gamergaters and their allies, who quickly used the thesis and various old tweets of Rapp’s to launch a campaign to tar her as a defender of child pornography.

Ah, pity the poor SJWs. We aren’t correctly nuancing their defenses of child pornography. We aren’t treating them fairly. We are digging deeply into their pasts. We are contacting their employers. We are targeting their sponsors.

I wonder where we learned to do that? I wonder why we have adopted these terrible tactics?

They began this cultural war. Now they’re whining that someone is finally fighting back. If you’re not engaged yet, you should be, because they are coming after you just as surely as they are going after gaming, comics, the universities, and everything else.

Read SJWs Always Lie if you haven’t already. It’s all in there.

UPDATE: Unsurprisingly, Kotaku has rushed to the defense of the indefensible:

Rapp specifically mentioned the GamerGate today as being agents of her
harassment, but it was never clear whether one particular group was
after her.
My reporting suggested
some people had taken tactics used by harassers during GamerGate and applied them here.


Adios Gawker

This should bring the Denton empire to an end sooner rather than later:

Hulk Hogan Gets $115M Verdict Against Gawker at Sex Tape Trial. Weighing free speech against privacy, a Florida jury has decided to uphold the sanctity of the latter by turning in a $115 million verdict against Gawker over its 2012 posting of a Hulk Hogan sex tap.

Showing someone else’s video isn’t free speech. But regardless, it’s good to see the one of GG’s most egregious enemies going down.

Cernovich’s video analysis summarized:

  •     Gawker had excellent legal counsel, this was simply a case no one could win.
  •     New York snark does not translate well to judges and juries.
  •     Gawker will need to post an appeal bond of 10% of the damages verdict.
  •     The jury may award up to 3 times the $115 million in punitive damages, for a total award of hundreds of millions of dollars.
  •     Gawker’s revenue last year were around $44 million. There’s no way Gawker can afford to pay this verdict.
  •     Gawker owns several websites like Jezebel and Kotaku. Those sites may be sold off to the (lowest) bidder.
  •     In order to appeal the verdict, Gawker must put up the full verdict amount, or pay 10% (non-refundable) to a company. Bottom line: Gawker will need to pay millions of dollars out of pocket to appeal the Hulk Hogan verdict.