It took them a while

But reality is beginning to penetrate even the thickest left-liberal skulls:

Ben Affleck joined Maher in talking about owning guns in order to protect their homes and their families.  Maher began the segment by talking about how the US is not protecting the environment, is failing to take Ebola seriously, and how “the Secret Service can’t even stop people from running across the lawn” at the White House. Affleck interjected: “They can’t just shoot someone on the lawn, that’s illegal… [But] they should have at least released the dogs.”

Maher then used Affleck’s comments as a springboard to launch into a short discussion on self-defense and the rights a private citizen has to defend himself and his property. He said: “In California, anyway, you can shoot an intruder in your home.”

Maher then looked at Affleck and said, “I mean, you have guns.” To which Affleck responded, “I do.” The audience grew quiet for a second and then roused up when Maher said, “So do I, and for that exact reason.” Maher added: “I’m not disarming unilaterally.”

Notice how discovering that they live in a world where danger has not, in fact, been legislated out of existence causes left-liberals like Ben Affleck, Bill Maher, and John Scalzi to rapidly about-face and purchase weaponry in order to defend themselves, their families, and their property. In like manner, they will abandon their vociferous feminism, racialism, immigrationism, and multiculturalism once they finally become attuned to the very real and present threats posed to themselves, their families, and their property.

Reality always demolishes false ideologies in the end. The core left-right question is whether one is capable of recognizing reality before the Grim Reaper is actually at one’s door.


Mailvox: which Squad Leader?

JS is curious about ASL:

Read about this game (again) in a GamerGate post today… Which set do you play?  I’m intrigued…I’d like to buy a kit and start playing. Time for a post for us inspiring ASL newbies! I like turn-based games (I own Supremacy, and even ported the board to Java…Very handy to have a seamless scroll when you control Siberia and Alaska!), but haven’t played detailed military rules since high school.

I own two sets of Squad Leader and two sets of Advanced Squad Leader as a consequence of the Hasbro acquisition panic of 1999 and Ender has a complete set of the Advanced Squad Leader Starter Kit. Right now, I mostly play ASLSK because we are methodically playing our way through that. I myself started with the ASL11 Defiance on Hill 30 scenario from Paratrooper, followed by ASL14 Silence that Gun. While I’d owned Squad Leader, Cross of Iron, and Crescendo of Doom since I was 10, I’d never actually played against an actual opponent because I didn’t know anyone willing to learn the rules.

Since then, I’ve played a Red Barricades campaign and took part in an eight-man game of Gold Beach, which was one of the better gaming experiences of my life. Ender was actually given his nickname by Big Chilly as a result of ASL, as he managed to beat me, fair and square, (albeit with the help of a 1 in 36 shot) in one of the first ASLSK scenarios he ever played. I usually win, as he’s too conservative in attack and doesn’t have the experience to deal with my 3GW tactics, but he’s learned that I tend to have trouble maintaining my focus once the game is well in hand and has taken advantage of that to steal a victory or two at the wire.

It’s a wonderful game, and if you take the Journals and Annuals into account, makes for great reading material; Chapter H alone is a comprehensive education in World War II fighting vehicles. Start with ASLSK #1, play through it, and then move on to #2 and #3 if you enjoy it. Then you’ll be ready to move up to the big league and the ASLRB.


Patient #2 in Dallas

The math just got worse:

A second health care worker at a Dallas hospital who provided care for the first Ebola patient diagnosed in the U.S. has tested positive for the disease, the Texas Department of State Health Services said Wednesday. The department said in a statement that the worker reported a fever Tuesday and was immediately isolated at Texas Health Presbyterian Hospital in Dallas. Health officials said the worker was among those who took care of Thomas Eric Duncan, who was diagnosed with Ebola after coming to the U.S. from Liberia. Duncan died Oct. 8.

The department said a preliminary Ebola test was conducted late Tuesday at a state public health laboratory in Austin, Texas, and came back positive during the night. Confirmatory testing was being conducted at the federal Centers for Disease Control and Prevention in Atlanta…. Officials have said they don’t know how the first health worker, a nurse, became infected. But the second case pointed to lapses beyond how one individual may have donned and removed personal protective garb.

Two patients in the USA in Spain, two deaths, three health care worker infections. This is not reassuring. As I, and every other sane Westerner said at the time, infected aid workers should have been left to their fates in Africa, where they were infected.

UPDATE: The news just gets better:

 The CDC has announced that the second healthcare worker diagnosed with Ebola — now identified as Amber Joy Vinson of Dallas — traveled by air Oct. 13, the day before she first reported symptoms. The CDC is now reaching out to all passengers who flew on Frontier Airlines flight 1143 Cleveland to Dallas/Fort Worth. The flight landed at 8:16 p.m. CT. The CDC is asking all 132 passengers on the flight to call 1 800-CDC INFO.


Women in gaming: the historical reality

Although somewhat biased towards equalitarianism, this history of the general absence of women in gaming goes a long way towards putting #GamerGate into perspective:

The final roster of almost six hundred IFW members, tallied in March of 1973, contains only one recognizably female name, that of Elizabeth A. Parnell. By the end of the 1960s, Avalon Hill faced stiff competition from Jim Dunnigan’s wargames company Simulation Publication, Inc. (SPI), who published the widely-circulated magazine Strategy & Tactics. Dunnigan regularly sought feedback from his broad readership to tune the contents of his games and periodicals. It was not until 1971, however, that the feedback questionnaires in Strategy & Tactics began to inquire about gender. The first returns that summer (published in issue #28) indicated that 1% of those surveyed were female, though that number is perhaps inflated due to rounding. At the beginning of 1974, on the next iteration of the survey, Strategy & Tactics reported, “We asked how many female subscribers we have. The number is roughly one-half of 1%.” That article goes on to explain their survey methodology, which they believed reflected “over 10,000 different gamers,” a sum they credibly represented as the largest study group available to the industry.

That figure, that roughly one half of 1% of “gamers” were female, is borne out by other contemporary sources as well. The “Great Lakes Gamers Census” of January 1974, assembled by the Midwest Gaming Association, tabulates more than one thousand gamers in the Midwest. It contains five recognizably female names: Marie Cockrill, Anne Laumer, Denise Bonis, and then two couples: Mr. & Mrs. Linda Anderson, and Mr. and Mrs. Paul Pawlak. It was this overwhelmingly male community which was the target of contemporary periodicals branded for “gamers” like Gamers Guide.

How much attention were game developers reasonably supposed to pay to a group that made up less than one percent of their market? Notice that as with SFWA, it was the inclusion of fantasy that brought women into the mix. And in games, as in science fiction literature, the subsequent expansion caused the original pioneers to be largely pushed to the side:

The release of Dungeons & Dragons triggered a crucial intersection of two fandoms: wargames fandom and the group collectively known as science-fiction fandom, which included fantasy fans. This is significant because science-fiction fandom, while predominantly male, had far more gender diversity than wargames fandom. Exactly how much diversity has been a matter of some scholarly debate; a recent study suggests that as of 1960, science-fiction fandom was perhaps one-fifth female. Other data points show finer divisions: while subscribers to a hard science-fiction magazine like Analog might have been only one-tenth female, a survey of the Magazine of Fantasy and Science Fiction — which published many of the fantasy stories that inspired the creators of Dungeons & Dragons — revealed that around a third of its readership was female as of 1966. Fans of that era, most notably Diana Paxson, invented the Society for Creative Anachronism, a medieval recreation group which offered dramatically segregated, yet appealing, roles for male and female participants. However we measure it, science-fiction fandom attracted far more women than wargaming.

The big difference is that most male gamers understand and accept that, in the gaming hierarchy, they are third- or fourth-class citizens in gaming terms. The guy who plays Top Eleven respects that he is not considered as serious a gamer as Level 70 Elite Call of Duty player, who in turn understands that he’s not as serious as the average Eve Online player. Who, in turn, is not as serious as the wargamer, much less the monster wargamer. And even hard core wargamers tend to think that Advanced Squad Leader players are over-the-top. This hierarchy is simply recognition of the complexity involved in the game and the expertise required to master it.

Tell me that someone is an ASL player, and I immediately know that I’m dealing with a man who is intelligent, detail-oriented, patient, and capable of grasping a massive quantity of rules as well as mastering a considerable quantity of abstract concepts. Why? Because unless you possess those qualities, and possess them in abundance, you can’t even begin to play the game. The same is not true of a FIFA or Bejeweled player.

There is nothing, absolutely nothing, that prevents a woman from obtaining that high-level expertise. Any woman can buy War in Europe and start playing it tomorrow. Well, start setting it up tomorrow, at any rate. But some women appear to deeply resent that they are not granted the respect that comes from such hard-won mastery even though they have not put in the necessary effort to gain it. It is this petty resentment that sparked #GamerGate, as no wargamer is ever going to consider a Candy Crush Saga player his gaming peer. It is simply never going to happen, nor is there any reason why it should.

And as for the dearth of women on the development side, note that the very first female game design credit is for Battle of the Wilderness, published by SPI in 1975, only 62 years AFTER  men began designing wargames. I’m hardly ancient, and I have been playing wargames longer than women have been designing games at all.


Once, twice, three times a failure

They’re not called The Stupid Party for nothing:

Romney, the 2012 GOP presidential nominee and now the tacit head of the Republican Party, visited Iowa as part of a feverish nationwide tour designed to help the GOP take control of the Senate. He has insisted that he is not interested in running for president a third time. But his friends said a flurry of behind-the-scenes activity is nudging him to more seriously consider it.

Sometimes, people seriously ask me why I’m not a Republican. I usually just laugh. In part due to things like this. America has just staggered into its sixth year of the Obola-ridden Democratic administration, so naturally the Republicans are discussing whether to field a legacy, a loser, a lardass, or a legal immigrant.


Don’t like that math

The medical workers in Africa are going down:

International aid organization Doctors Without Borders said that 16 of its staff members have been infected with Ebola and nine of them have died. Speaking at a press conference in Johannesburg Tuesday, the head of Doctors Without Borders in South Africa Sharon Ekambaram said medical workers have received inadequate assistance from the international community.

But the bigger problem is the sheer number of people involved in UNSUCCESSFULLY treating victims in the West in both the USA:

About 70 staff members at Texas Health Presbyterian Hospital were involved in the care of Thomas Eric Duncan after he was hospitalized, including a nurse now being treated for the same Ebola virus that killed the Liberian man who was visiting Dallas, according to medical records his family provided to The Associated Press. The size of the medical team reflects the hospital’s intense effort to save Duncan’s life, but it also suggests that many other people could have been exposed to the virus during Duncan’s time in an isolation unit.

And in Germany:

A United Nations medical worker who was infected with Ebola in Liberia has died despite “intensive medical procedures,” a German hospital said Tuesday. The St. Georg hospital in Leipzig said the 56-year-old man, whose name has not been released, died overnight of the infection. It released no further details and did not answer telephone calls. The man tested positive for Ebola on Oct. 6, prompting Liberia’s UN peacekeeping mission to place 41 staff members who had possibly been in contact with him under “close medical observation.”

So, 111 medical workers with the best medical technology at their disposal couldn’t successfully treat two patients, and at least one worker has already been infected. This does not bode well if the medical system has to deal with 10 or even 100 victims simultaneously.


Rethinking their strategy

The CDC belatedly admits the obvious:

The Centers for Disease Control and Prevention (CDC) on Monday said it is starting to “rethink” its Ebola strategy after the first-ever US transmission of the virus put a “relatively large” number of healthcare workers at risk.

“We’re concerned, and unfortunately would not be surprised if we did see additional [Ebola] cases in healthcare workers who also provided care to the index patient,” CDC Director Tom Frieden said.

A nurse at Texas Presbyterian Hospital in Dallas was diagnosed with Ebola over the weekend, raising questions about the procedures that were followed when treating Thomas Eric Duncan. The nurse’s infection “doesn’t change the fact that it’s possible to take care of Ebola safely, but it does change, substantially, how we approach it,” Frieden said.

Notice that phrase: “it’s possible to take care of Ebola safely”. Possible. You are permitting Ebola victims to freely enter the USA because you MIGHT be able to safely take care of them?

They’ve already been wrong once. Who wants to bet his life that they’ve nailed it this time? They might have, but then again, perhaps not. What they need to rethink is preventing anyone who has been in Africa within the last two months from crossing any Western border.

See how useful borders can be, at least in theory, free traders?


Crushing the test?

Do you remember when McRapey was bragging about how he crushed standardized tests? The guy didn’t even break 700 on the SAT’s Math section:

Seriously, I took three years of post-algebra math in high school and got 690 math SAT score and yet still REMEMBER NOTHING.

Now, 690 is a very good score. It’s a great score. If his verbal score was similar, he would have just been able to squeak into Mensa. Of course, since the great self-inflator never talks about that, we can probably assume that his overall score was 1330 or below, which would indicate a verbal score of around 640 and an IQ between 130 and 134. That would make him a high midwit, which is exactly what one observes of his behavior.

In any event, Johnny would like everyone to know that it’s not absolutely necessary to tell him that you’re no longer interested in buying the work of a chubby chinless SJW. Because he totes doesn’t care.

Dudes, if you’ve decided that you’re never going to buy my work again,
you don’t HAVE to tell me. I don’t actually care. Just don’t buy it.

After all, he doesn’t need you, not when he’s got Tor to do the bulk-buying for him. And isn’t it remarkable how he cares about nothing? It’s like the man is a stone. A stone made out of Zen. Anyhow, I’m not buying his work today, just like every other day prior.


On evidence

One of the usual anklebiters attempted to claim that there is no evidence I was ever a successful game producer. Now, I don’t talk about most of my designs these days, for obvious reasons, but since the review is out there, here is the take on RMR from Computer Gaming World, written by Loyd Case, who was their most technical writer at the time:

There is an old aphorism that’s often said about weddings – something old, something new. You need a bit of each for good luck. REBEL MOON RISING is a 3D shooter that is a mix of the old and the new – both in terms of gameplay and technology….

Another new technology feature [after mentioning our first use of 16-bit color -VD] is voice recognition. One early Windows 95 game, ACES OF THE DEEP, used speech recognition, but the implementation was very limited. In REBEL MOON RISING, the list of usable words is quite large. While you can actually give orders to AI squad mates in a limited way, it’s mostly used to communicate with other players in multiplayer games…. Where REBEL MOON RISING doesn’t break new ground is in graphics. Although it does use 16-bit color, the style is still 2/12D, in the style of DUKE NUKEM 3D….

 “Where Rebel Moon Rising does
break new ground in 3D-action shooters is in mission design (as opposed
to level design). There are a couple of missions in which you defend a location. You can either choose to run around frantically, trying to defend against multiple attackers as they teleport in, or you can find the switch that will bring in reinforcements. The reinforcements are about as dumb as the AI opponents, but they do help buffer the target against the opposing forces. The two best missions in the game are ones where
you escort prisoners – in one case, alien babies – to a hand-off point.
The suspense gets pretty intense as you move with your charge and try to
keep enemies from picking them off. It’s also somehow more personal
than similar missions in flight sims. When one of the alien babies was
killed, I felt a very real sense of outrage and emptied most of a
magazine into the enemy that had killed it. Some of the other missions
which involve searching for and destroying a specific set of objectives
are more creative than the “if it moves, shoot it” philosophy in most
3D-action games. All of this takes place in the context of a relatively
interesting story.” 

So, I was publicly recognized by the leading industry magazine as the
first game designer to do mission design in 3D shooters, introduce 16-bit color, and feature AI squad mates to whom you could actually talk to using speech recognition, in a game that did over 6
million units. It did well enough that a strategy book was released for it. This is failure?

Case was absolutely correct. The game wasn’t outstanding. It had some production flaws and my decision to set it on the Moon was egregiously stupid. (Way to show off the color, sport!) But “it has an interesting story and some highly creative missions” is hardly indicative of “a crappy game”.


The liberal view of #GamerGate

The white knights of the anti-GG Left ride to the rescue:

niko ‏@nikodimov 30m30 minutes ago
There’s no anti-GG, just people with common decency who give a damn.

Peter Coffin ‏@petercoffin
Also I’m not anti-journalistic integrety, I’m anti-using-that-as-your-mission-statement-for-what-GG-is

Vox Day ‏@voxday
#GamerGate is all about journalistic integrity. That’s what kicked it all off. And they are VERY corrupt.

@IamSpacedad 
Nope. It’s about fear of ladyparts, and vultures like you projecting and attacking liberals journos

@IamSpacedad
‘Hey look a fake cause where I can pretend Im relevant and pontificate about corruption & vaginas.’

Vox Day ‏@voxday
Corruption and vaginas? Oh, you mean ZOE QUINN. Got it.

Ah, so THAT’S what that journolist thing was. Just a group of game journalists with common decency who give a damn.

UPDATE: I find this behavior typical, and all too telling, of the frightened little rabbits upon finding themselves face to face with the big bad wolf. They leap up and yap, and then upon learning, to their surprise, that you actually respond, immediately run away with their hands pressed over their ears.

niko ‏@nikodimov 1 hour ago
niko favorited some Tweets you were mentioned in 

niko ‏@nikodimov 55 minutes ago
@IamSpacedad @voxday @notryan @petercoffin
Guys, can you please untag me bc I blocked Voxday?

niko ‏@nikodimov 46 minutes ago
@IamSpacedad @voxday @notryan @petercoffin
Untag me pleeeeease.

Peter Coffin ‏@petercoffin 45 minutes ago
@nikodimov @IamSpacedad @voxday @notryan

Yeah, please untag me as well.