Is there anyone who specializes in texturing very high poly count STL files who might be interested in tackling our pair of orcs? If this is solidly within your bag of tricks, please contact me. At this point, we’re looking for volunteers.
If you want to see Orc Gladiator #2 soon, sign up for Castalia House’s Game Development newsletter. We’ll be sending out the first one within the next two weeks, we’re just trying to nail something down before we can announce it to the subscribers.