Nero has some important observations that those in other communities attacked by the SJW Left should take to heart:
In all of the distracting, hysterical, evidence-free and unfair allegations of misogyny and bigotry hurled at supporters of GamerGate, the consumer revolt that continues to surface outrageous misconduct in the video games press, something is being forgotten.
GamerGate is remarkable—and attracts the interest of people like me—because it represents perhaps the first time in the last decade or more that a significant incursion has been made in the culture wars against guilt-mongerers, nannies, authoritarians and far-Left agitators.
Industry after industry has toppled over, putting up no more of a fight than, say, France in 1940. Publishing, journalism, TV… all lie supine beneath the crowing, cackling, censorious battle-axes, male and female, of the third-wave feminist and social justice causes.
But not gamers. Lovers of video games, on seeing their colleagues unfairly hounded as misogynists, on watching journalists credulously reporting scandalous sexual assault claims just because a person was perceived to be “right-wing” and on seeing the games they love attacked and their very identities denied and ridiculed, have said: no. This will not stand.
The key, as he points out is here: “Because hard-core gaming is overwhelmingly male—don’t
believe cherry-picked statistics that tell you women now make up 50 per
cent of gamers; they don’t, in any meaningful sense—and
because those men are often of a stubborn, obsessive, hyper-competitive
and systematic bent, it has produced an army finally capable of
launching offensives against the censors—using the censors’ own tactics, such as advertiser boycotts, against them.”
Keep in mind the Four Fs of Victory. Fight, Follow, or get the F— out of the way. And if you’re a concern moderate who has “concerns” or is “worried” or thinks one tactic or another might be “counterproductive”, shut the F— up.
As history clearly shows, you’re the one who is counterproductive.