#1 Military Strategy bestseller

This is really remarkable when one considers that as many books were sold at the Castalia House store as were sold on Amazon yesterday. On behalf of both Castalia and Mr. Lind, I would like to thank you for your support of what, despite being a must-read, is but a mere prelude to an even more important book that will be published in 2015.

Amazon Best Sellers Rank: #1,111 Paid in Kindle Store

  • #1 in Books > History > Military > Strategy
  • #1 in Kindle Store > Kindle eBooks > History > Military > Strategy
  • #12 in Books > History > Military

A few people need to be thanked for their assistance in the successful launch of On War: The Collected Columns of William S. Lind 2003-2009. First, LtCol Gregory A. Thiele, USMC, who helped me find some of the missing columns. Despite the book’s mammoth size, we’re still missing about five percent of the 325 that were originally written; as we discover them, we will add them to the ebook. Second, LL, who did the first draft of the e-formatting of the first draft, which I can assure you is the only reason the book made it out in 2014. She’s a fast learner and an even faster formatter. Third, Martin van Creveld, the brilliant and influential Israeli military strategist, author of two books in the 4GW canon, who graciously agreed to write the Foreword. We’re hoping to add him to the Castalia House ranks someday.

Fourth is Tesla7, who bought the book as soon as it was available, ripped through it, and sent me an errata list that allowed me to considerably clean up the text before it went up on Amazon. If you’ve ever converted PDF to text, then you’ll understand that despite whatever errata it still contains, the ebook is much cleaner than one would reasonably expect considering its size. Fifth is dh, whose idea for a New Release newsletter turned out to be more effective than I’d ever expected. We’ve now got an active subscriber list that is more than 7x bigger than I anticipated; if you want to join it, just leave a comment at the Castalia blog and check the box at the bottom marked “Add me to the New Release mailing list”. And sixth is JartStar and Ørjan, who joined forces to produce another excellent, eye-catching cover.

So, thanks again for your support of Mr. Lind and Castalia, and regardless of where you bought the book, please consider taking the time to post a review on Amazon. Newsletter subscribers, the download codes for your free books will be sent out later today. I’m rather curious to see how the breakdown of the five books turns out, as more people were interested in Sci Phi Journal #1 than I’d expected.


Great Minds of the SF/F Left

This was the response of the author of science fiction’s longest ode to the passing of gas to this simple observation on Twitter: “If you are anti-#GamerGate, you are no longer a gamer. You may play games, but you are not a part of gaming culture. You have rejected it.” Never forget, these are the individuals in the SF/F community who genuinely believe themselves to be our moral and intellectual superiors.

John Scalzi @scalzi
If anyone tells you who gets to be a “real” gamer or not, they are stompy whiny little babies throwing a tantrum and you can ignore them.

Tiffany Reisz @tiffanyreisz
If you game, you’re a gamer. If you write, you’re a writer. If you fart, you’re a farter and maybe slow down with the beans, okay.

Trinity Bergman @TrinityBergman
How did you know about the beans??

Tiffany Reisz ?@tiffanyreisz
I made chili today. I KNOW ALL ABOUT THE BEANS.

richfletcher @richfletcher
And: if you hate, you’re a hater.

D L Owens @keikomushi
I hate beans.

Tiffany Reisz @tiffanyreisz
#farts

DangerIck @RangerRick
I am *at least* one of these things. Disclaimer: I had Thai for dinner.

Tiffany Reisz @tiffanyreisz
I had chili. You’re in a safe space. No one judges you here.

Duncan Ellis @DunxIsWriting
“Luke, I am your farter.”

Tiffany Reisz @tiffanyreisz
Butt Solo #starfarts

Marcos Astorga @GMarcos69
I fart more than i game or read so I guess that makes me a member of #Fartgate.

Tiffany Reisz @tiffanyreisz
It’s about ethics in farting.

Marilyn Holt @merlintheholt
beans, beans, the magical fruit…

D L Owens ?@keikomushi
One of the easiest ways to make new friends is to discuss bodily functions. We all appreciate it on some level.

D L Owens ?@keikomushi
In this regard, farts bring people together. 😀

Brilliant. While McRapey claims anyone who classifies gamers is to be ignored, genuine gaming professionals and executives in industries that sell into the games market are constantly analyzing who is a real gamer or not, because if you are going to make a high-powered CPU or an expensive graphics chip, you are not going to sell very many of them to the Farmville and Candy Crush Saga aficionados, regardless of how much they play those games.

It’s not that one can’t make money on casual games, it’s that the people who play them don’t consist of a market that a) spends much money per person or b) consists of a coherent and identifiable culture. This is why, despite its popularity, we are unlikely to see Tor Books publishing a line of Farmville novels any time soon, Rovio’s success in turning Angry Birds into a brand notwithstanding.

Gamasutra notes 15 Factors of Classification distinguishing hardcore gamers from non-gamers: “Hardcore gamers are clearly different from casual gamers, and the characteristics of hardcore and casual gamers will also be different from those who are generally uninterested in interactive entertainment.”

One could usefully define a “real gamer” as a player of games who plays 20+ hours of PC/console games per week and spends or consumes more than $500 on games and game-related products in a year. For example, the NPD Group describes “core gamers” in a similar manner: The NPD Group describes “core gamers” as any individuals who spend more than five hours a week playing games on a home console such as the PlayStation 4 and Xbox One, a Windows PC or a Mac. By these standards, there are currently over 34 million core gamers in the United States, and they are playing video games for an average of 22 hours every week.


Everything has fallen into place

Now isn’t that just unfortunate:

Former CBC radio star Jian Ghomeshi took to Facebook Sunday, publishing an extraordinary account of what he says led to his termination from the public broadcaster.  The CBC announced Sunday it was severing ties with Mr. Ghomeshi, citing
“information” it had recently learned about the popular host of Q on CBC Radio and CBC TV….

Mr. Ghomeshi details an “on and off” relationship with a woman in her mid-20s, which included “adventurous forms of sex that included role-play, dominance and submission.” After he opted to end the relationship, Mr. Ghomeshi said an anonymous woman began reaching out to his former partners, “to tell them she had been a victim of abusive relations with me. In other words, someone was reframing what had been an ongoing consensual relationship as something nefarious.”

Mr. Ghomeshi said a freelance writer started probing the allegations and he has “lived with the threat that this stuff would be thrown out there.” He said he informed CBC of the allegations and the broadcaster was part of a team that dealt “with this for months.”

“They said they’re not concerned about the legal side,” Mr. Ghomeshi wrote. “But then they said that this type of sexual behavior was unbecoming of a prominent host on the CBC.”

Probing the allegations. Living with the threat. Unbecoming sexual behavior. Indeed. In case you’d forgotten, Mr. Ghomeshi once hosted Rapey McRaperson and helped him record some vocals for the Pink Rabbit Posse’s hit number. I can’t help but wonder: what panoply of perversions will freelance writers eventually uncover about his co-vocalist?

Ask not for whom the pinkshirts come
Crawling on hand and knee.
A-slavering from their forked tongues
They come, they come for thee!


ON WAR by William S. Lind

ON WAR The collected columns of William S. Lind 2003-2009 is a seven-year collection of columns written by the father of 4th Generation War theory while observing the U.S. invasion and subsequent occupation of Iraq. It is an intriguing account of a war in progress, as seen through the eyes of a military theorist able to anticipate events with an almost prophetic degree of accuracy. Throughout the book, 4GW theory is defined, described, and refined as events in Iraq, Afghanistan, and other places demonstrate the theory’s utility in making sense of current events and predicting future ones. The inevitable failure of the New Iraqi Army and the U.S.-installed al-Maliki government is explained years in advance, as is the rise of the Islamic State and other 4th Generation forces presently battling for power in post-occupation Iraq.

Lind also makes an ominous, but compelling case for the gradual spread of 4th Generation chaos and the decline of the state throughout the world, including in the United States of America. Featuring a Foreword by the brilliant Israeli military theorist Martin van Creveld, On War is a fascinating book that is a must-read for every military professional, wargamer, and amateur student of the art of war.

In one of the key passages of the book, Lind writes: “4th Generation war is the greatest change since the Peace of Westphalia, because it marks the end of the state’s monopoly on war. All over the world, state militaries are fighting non-state opponents, and almost always, the state is losing.”

William S. Lind is one of the most significant and influential military theorists on the planet. The author of the Maneuver Warfare Handbook and a founder of 4th Generation War theory, Mr. Lind is known and respected by military personnel around the world. One of our newsletter subscribers, who tore through the book in record time, sent me the following note:

“Thank you for putting this together.  Reading it has been an
intensely humbling experience; I considered myself fairly knowledgeable
about history and current affairs, and this book has shown me that
there’s an incredible amount of things I have no idea about…. And as a computer
professional, the German general’s comment that “If we’d had computers,
we’d never have been able to (be successful),” is simply shocking to me.
I understand exactly what they meant, and it’s something I’ve never
considered before…. It’s been a fascinating read.”

The 807-page book is available at Castalia House in both EPUB and MOBI (Kindle) formats as well as from Amazon and Amazon UK.  If you are a New Release subscriber who has already purchased and read the book, we would appreciate it if you would consider posting your reviews on Amazon.


What “Cultural Marxism” is and isn’t

This is very relevant today, since it is not only an excerpt from William S. Lind’s ON WAR, which is being officially released later today by Castalia House, but a topic that has been the subject of some debate among GamerGaters opposed to the pinkshirts’ attempts to transform the game industry in a conventionally cultural marxist manner.

Most people wrongly understand cultural Marxism to mean: “cultural efforts to establish an actual global Marxist
system”. This is not correct. Marxism is a political and economic system that has been repeatedly refined since Karl Marx laid down his pen. It might be a little less confusing to describe it as “cultural Marxianism”, but that’s being excessively pedantic. The matter is readily clarified by the essay entitled “What is Political Correctness”, as the father of 4th Generation War theory explains the historical roots of political correctness in cultural Marxism:

Political Correctness is cultural Marxism, Marxism translated from economic into cultural terms. Its history goes back not to the 1960s but to World War I. Before 1914, Marxist theory said that if a major war broke out in Europe, the workers of every country would join together in a revolution to overthrow capitalism and replace it with international socialism. But when war came, that did not happen. What had gone wrong?

Two Marxist theorists, Antonio Gramsci in Italy and Georg Lukacs in Hungary, independently came up with the same answer. They said that Western culture and the Christian religion had so blinded the working class to its true Marxian class interests that Communism was impossible in the West until traditional culture and Christianity were destroyed. When Lukacs became Deputy Commissar for Culture in the short-lived Bela Kun Bolshevik government in Hungary in 1919, one of his first acts was introducing sex education into the Hungarian schools. He knew that destroying traditional sexual morals would be a major step toward destroying Western culture itself.

Lukacs became a major influence on a Marxist think tank established in 1923 at Frankfurt University in Germany, the Institute for Social Research, commonly known as the Frankfurt School. When Max Horkheimer took over as director of the Frankfurt School in 1930, he set about in earnest to do Lukacs’ bidding by translating Marxism from economic into cultural terms. Other Frankfurt School members devoted to this intellectually difficult task were Theodor Adorno, Eric Fromm, Wilhelm Reich and Herbert Marcuse. Theirs was not the Marxism of the Soviet Union—Moscow considered them heretics—but it was Marxism nonetheless.

The Frankfurt School’s key to success was crossing Marx with Freud. They argued that just as under capitalism everyone lived in a state of economic oppression, so under Western culture people lived under psychological repression. From psychology they also drew the technique of psychological conditioning. Want to “normalize” homosexuality? Just show television program after television program where the only normal-seeming white male is homosexual.

In 1933 the Frankfurt School moved from Germany to New York City. There, its products included “critical theory,” which demands constant, destructive criticism of every traditional social institution, starting with the family. It also created a series of “studies in prejudice,” culminating in Adorno’s immensely influential book, The Authoritarian Personality, which argued that anyone who defends traditional culture is a “fascist” and also mentally ill. That is why anyone who now dares defy PC gets sent to sensitivity training, which is psychological conditioning designed to produce submission.

In other words, it is not a tool used to establish Marxism, but rather a perversion of Marxism aimed at the culture rather than the political economy. Anyone attempting to understand the pinkshirts of #GamerHate must first understand that cultural Marxism is real and that it is the underlying basis for the SJWs’ current attack on the game industry. And it is worth pointing out that any #GamerGaters attempting to defeat them would do very well to understand that they are presently engaging in a 4GW struggle, and that in that struggle, they are the insurgents.


4GW and failed narratives

#GamerHate is just chock full of “gamers”. A bunch of anti-GamerGater’s predictably responded poorly to this assertion:
If you are anti-#GamerGate, you are no longer a gamer. You may play games, but you are not a part of gaming culture. You have rejected it.

Zaid Jilani ‏@ZaidJilani
@voxday i will 1v1 u in any game of your choosing while quoting statistics on the dwindling white population of america

Vox Day ‏@voxday 9m9 minutes ago
ASL live on VASL. We can record it for posterity. You choose scenario, I choose side.

Zaid Jilani ‏@ZaidJilani
wtf is asl and vasl

Vox Day ‏@voxday
ASL = Advanced Squad Leader. VASL = Virtual Advanced Squad Leader. So, what scenario shall we play?

Zaid Jilani ‏@ZaidJilani
what the f is this crap you dont have starcraft?

Yeah, those #GamerHate guys are simply hardcore gamers-4-life. The same assertion prompted Chris Kluwe aka @chriswarcraft aka Sparklepunter to decide that it would be a good idea to attempt to DISQUALIFY me.

ChrisKluwe @ChrisWarcraft
Hey #Gamergate’rs, you cool with letting a self admitted white supremacist speak for your movement? Just curious.

Vox Day ‏@voxday
@ChrisWarcraft I’m an Indian, Sparklepunter. Feather, not dot, complete with tribe. With one-quarter Mexican heritage to boot.

I do find it amusing how the pinkshirts just can’t stop walking right into their own racist assumptions. Especially how they will deny the undeniable rather than question their own belief that the magic red people can’t possibly disagree with their petty white fascism. They’re not only attempting to deny my Native American heritage, some are even trying to deny my Mexican heritage, which would certainly surprise my great-grandfather, the Mexican revolutionary, and my great-uncle, the well-known Mexican-American artist.

It is also interesting to observe Kluwe’s foolish resort to the self-admitted lie. I’ve never admitted any such thing. NK Jemisin told precisely the same sort of lie, although she lied about me being a “a self-described
misogynist, racist, anti-Semite, and a few other flavors of asshole” rather than being “a self admitted white supremacist”. Again, I have never described myself as any of those things. Of course, if we know one thing about the pinkshirts, it is that they have a problematic relationship with the truth.

In any event, what Sparklepunter is trying to do is to “fix-and-freeze” the opposition, in order to DISQUALIFY me, and through me, #GamerGate. But not only is his attempt to do so inept, but the very fact that he made it at all demonstrates how the gamerhating pinkshirts are overmatched. It’s an intrinsically 2GW way of thinking, to make contact, then call in for fire support. But even if he did manage to somehow completely disqualify me – a dubious proposition in light of more than 10 years of failed attempts that have only seen my site numbers grow – it wouldn’t matter any more than a USAF drone strike killing yet another “al-Qaeda Number Two”.

In this regard, #GamerGate and the response to it has been a fascinating illustration of 2GW vs 4GW. And it is an illuminating lesson concerning the truth of William S. Lind’s statement, almost always, the state is losing.” In this case, applied 4GW marks the end of the media’s ability to control the narrative.


Vietnam vs America: round 2

Vietnam appears to be coming out ahead again:

According to the Pew Global Poll, 95% of people in Vietnam agree that most people are better off under capitalism, even if there is inequality. By contrast, only 70% of Americans believe the same thing…. But the Vietnamese advantage may boil down to this: Free markets are new there, whereas America has had them for a long time. Scientist Thomas Ray once said that every successful system accumulates parasites, and the free market in America has been successful for a very long time. Established businesses get tied down with regulations that keep out new innovations — like Michigan’s GM-backed anti-Tesla law that bars carmakers from selling directly to the public — while politicians line up to line their pockets with taxes and fees and campaign contributions.

This phenomenon probably explains why most of the growth and innovation in the U.S. economy has been in the Internet or Internet-enabled sectors where regulation has been light, though even there the politicians are cracking down. Ultimately, the political system doesn’t like anything to go on unless it has control — and a chance for politicians to wet their beaks and look after their own.

I expect Glen’s explanation is correct. All things are corrupted in time, all empires, even the mightiest, fall. Glen quite rightly doesn’t want a war or revolution, but that is what the USA is likely to eventually see at least one of those things as it inevitably fragments, as all force-imposed empires do in time. The UK very nearly broke apart earlier this year, and the Catalan-Spain union will likely do so within ten years.

Both of those unions were voluntary, so how can anyone possibly assume that the USA, which is a union imposed by military force and the will of a conqueror rather than the people, will not do so as well? It’s simply not a credible position, and demonstrates both the lack of the imagination and historical ignorance of anyone who holds it.

NB: I’m sorry about the comment captchas, but I’ve already got word verification turned off and I can’t seem to do anything about it. The way to avoid it is to be logged into Google; you can still use Name/URL and you won’t be forced to deal with the captchas. I suspect it is because I use an old template, but I don’t actually know why Blogger is suddenly ignoring the Word Verification setting.


VPFL Week 7

89 Mounds View Meerkats (5-2)
74 RR Redbeards (5-2)

76 Greenfield Grizzlies (6-1)
70 Gilbert Gamma Rays (4-3)

76 King (3-4)
71 Texas Chili Eaters (4-3)

79 Favre Dollar Footlongs (4-3)
56 Boot Hill Bogs (1-6)

62 Bane Cornshuckers (3-4)
33 Clerical Errs (0-7)

Quite the old school finish from the Vikings today. I really like Barr, the rookie linebacker who, with the help of a timely hit from Chad Greenway, stripped the ball and ran it back for the winning touchdown.


The vanishing borders

Post-WWI borders are dissolving, and not in the way that the globalists were anticipating:

Israeli Defense Minister Moshe Ya’alon gave a wide-ranging and
provocative interview to NPR earlier this week. Of particular interest
was his recognition that the national borders that were created after
World War I are dissolving:


The borders of many Arab states were drawn up by Westerners a century ago, and wars in recent years show that a number of them are doomed to break apart, according to Ya’alon, a career soldier who became Israel’s defense minister last year. “We have to distinguish between countries like Egypt, with their history. Egypt will stay Egypt,” Ya’alon, who is on a visit to Washington, tells Morning Edition’s Steve Inskeep.
In contrast, Ya’alon says, “Libya was a new creation, a Western creation as a result of World War I. Syria, Iraq, the same — artificial nation-states — and what we see now is a collapse of this Western idea.” Asked if Middle Eastern borders are likely to change in the coming years, Ya’alon says: “Yes, absolutely. It has been changed already. Can you unify Syria? [President] Bashar al-Assad is controlling only 25 percent of the Syrian territory. We have to deal with it.”

Ya’alon is right. As our own Adam Garfinkle concluded in June about
Iraq: “The Iraqi state in its historic territorial configuration is
gone—solid gone, and it ain’t coming back.” The region’s other
“artificial nation-states” aren’t going to return to the status quo ante
bellum either. Whatever comes out of the current war, it won’t look
like the old landscape, and we shouldn’t imagine that there are natural
nations waiting to be created out of the ethno-tribal-religious anarchy
that the Middle East is witnessing.

However, it isn’t merely in the Middle East that the dissolving borders issue can be observed, as anyone who lives in the southwestern United States will know. As William Lind, author of the Castalia House book ON WAR (which will be officially released tomorrow) pointed out in “The Canon and the Four Generations”:

4th Generation war is the greatest change since the Peace of Westphalia, because it marks the end of the state’s monopoly on war. Once again, as before 1648, many different entities, not states, are fighting war. They use many different means, including terrorism and immigration, not just formal armies. Differences between cultures, not just states, become paramount,and other cultures will not fight the way we fight. All over the world, state militaries are fighting non-state opponents, and almost always, the state is losing. State militaries were designed to fight other state militaries like themselves, and against nonstate enemies most of their equipment, tactics and training are useless or counterproductive.

The effects of 4GW can already be seen in the Middle East. But the same forces are actively at work right here in the United States, and, to a lesser extent, in Europe as well.


The impotence of the mind police

Sparklepunter (Chris Kluwe) and McRapey (John Scalzi) were chortling on Twitter the other day about how the “idiots” of #GamerGate had “no clue” what they were in for. And then, the pinkshirts pulled out the most fearsome artillery in the mainstream media….

That’s right! A NEW YORK TIMES article! So what do you think about THAT, bitches?
(Um, wait, isn’t that sexist?)
(SHIT! DELETE TWEET, DELETE TWEET DAMMIT!”)
What do you think about that, evil gamerhate death threaters!
(That’s better.)
That’s right, a NEW YORK TIMES article entitled “Can Video Games Survive? The Disheartening GamerGate Campaign”:

FOR
more than five years, almost every word that I’ve written
professionally has been about video games. I used to cover things like
presidential campaigns and prison reform. But at some point, video games
began to seem as consequential as those subjects, if not more so.
As
they became more popular, more profitable and, most important, more
powerful as a means of creative expression, video games started to feel
to me like the Internet had in 1999: a technology on the verge of
washing over our culture and reshaping it wholesale. Millions of people
of all ages were playing games. These were boom times, and thanks not
just to the mega-studios that produce things like the Call of Duty
series, but to countless small, independent developers as well. Game
design began to be taught in art schools alongside theater and
sculpture. The interactive age had arrived, and video games were its
most promising entertainment.

Translation: newbie journalist discovers games market, reviews some games, and now thinks he’s an expert. Also believes that all the johnny-come-latelies attempting to make a buck off the huge and growing gamer population are indicative of more than trivial parasitism. Speaking as someone who has professionally lectured on game development and game design at a technical institute in Europe, those game design degrees from art schools are completely worthless. (Something I point out in my lectures, by the way.) They are almost always taught by people with virtually no experience in the industry and none professionally designing games.

And then came GamerGate. Over the past few weeks, as this inchoate but
effective online movement has gathered momentum, I’ve begun to wonder if
I’ve made a horrible mistake.

He did. He chose… poorly. He lined up with the pinkshirts against the players. If you are anti-GamerGate, you are no longer a gamer. Period. You may play games, but you are not a part of gaming culture. You have rejected it.

It’s the players who enjoy this culture, even as they distinguish themselves from the worst of the GamerGate trolls, who truly worry me. If all the recent experimentation and progress in video games — they’re in the permanent collection at MoMA now — turns out to be just a plaster on an ugly sore, then the medium’s long journey into the mainstream could be halted or even reversed.

Given what the mainstream presently represents – ideological domination by SJWs, thought-policing by pinkshirts, kowtowing before feminists and sexual freaks, and relentless parasitism – that sounds like a very desirable result indeed. Who gives the smallest fleck of a fly’s shit about video games being “in the permanent collection at MoMA”. So fucking what?

Other game designers, journalists and cultural critics have been threatened, or have faced hacking attempts on their online accounts, from email to social media to banking. Video games are unquestionably poorer than they were two months ago when this strange and disheartening series of events began. Talented people are quitting. If this continues, the medium I love could go backward into its roots as a pastime for children.

The game industry didn’t need those no-talent ideological parasites before. It doesn’t need them now. And the game industry could do a lot worse than go back to its roots, which happened to produce some of the legendary classic games that are just as fun to play today as they were two decades ago.

To me, these anti-intellectual players, who want games to be “just games” and want criticism of them to be devoid of things like political and social context, are almost as worrisome as the horrifying, and criminal, actions of the harassers.

Of course it is worrisome to him. Games that are just games have no need of parasites like him trying to make a living about talking about them. Given his endorsement of inept pinkshirt-games, he’s clearly incapable of expressing an opinion about gameplay that any gamer will feel any burning need to know.

She’s [Leigh Alexander] more discouraged by her peers at websites that took two months to denounce GamerGate. Others have yet to make a statement at all. Some of the participants in the community of intelligent writers and designers who think and talk about video games in print and online, on websites and social media networks and podcasts, are being cowed into silence. In particular, if the large companies that make video games remain quiet, they risk allowing GamerGate to win the debate over whether diversity — of people, of ideas, of games themselves — has a place in their culture.

If the large companies that make video games are dumb enough to attack their core market, they will die. Intel and other companies are withdrawing their money from anti-GamerGate media companies like Gawker because they would like to continue selling their products to gamers. This is all the more true for the big game companies, which would also face an internal rebellion because many, if not most, of their employees are GamerGaters or at least sympathetic towards GamerGate.

(Let’s not forget, Leigh Alexander is not only the person who declared games to be dead, but also told an indie game developer: “Be careful with me. I am a megaphone, I am much less kind than Rami and I won’t mind making an example out of you.” For the record.)

@Nero commented that the people at one big company are “split right down the middle” on the issue. I’ve spoken to a few high-level people in the industry myself, including two “name-on-the-box” designers and one CEO, and they are definitely NOT anti-GamerGate. I would say that the most common opinion is one of indifference, mostly because the mainstream media’s opinion is totally irrelevant to them. But they do recognize one thing. #GamerGate is the gamers. Anti-#GamerGate is not. And at the end of the day, If you are anti-#GamerGate, you are no longer a gamer. You may play games, but you are not a part of gaming culture. You have rejected it and you are no longer a part of it.

Anti-#GamerGate is #GamerHate.