Doom III: the text adventure

#include

#include

#include

#inlcude // I hope you have Turbo C

int room(void)

{

char input;

printf(“You entered the room, which is well lit. Would you like to proceed? (y/n)n”);

input = getch();

if ((input == ‘n’)||(input==’N’)) return 0;

printf(“The lights turned off. Would you like to turn on the flash light?(y/n)n”);

input = getch();

if ((input == ‘n’)||(input==’N’)) return 0;

printf(“You see a monster, would you like to switch to the gun and shoot it? (y/n)n”);

input = getch();

if ((input == ‘n’)||(input==’N’)) return 0;

printf(“You have killed the monster, and are moving on to the next room.n”);

return 1;

}

int locker(void)

{

int lockercombo = rand()%1000;

printf(“You’ve found a PDA, would you like to listen to the messages? (y/n)”);

input = getch();

if ((input == ‘n’)||(input==’N’)) return 0;

printf(“Playing back message … “);

sleep(120000);

printf(“The combo for the locker is %d, would you like to open the locker? (y/n)n”, lockercombo);

input = getch();

if ((input == ‘n’)||(input==’N’)) return 0;

printf(“You found some ammo and a medpack.n”);

return 1;

}

void main(void)

{

srand(time(NULL));

int stillrunning;

do {

if (rand()%10